So I wanted to build a ship that could warp into combat, drop a powerful missile, and then warp out. I built a ship with a small backup jump drive, expecting it to charge much faster than the large main one. Turns out jump drives don't work that way. Why not ?
Smaller jump drives should charge faster, so small ships can hop in and out of danger faster. Large jump drives should carry you further, making them useful for cargo ships and capitals.
Of coarse there needs to be a reason to use a large jump drive instead of a bunch of smaller ones of the same mass, so the distance would need to scale exponentially with every block, letting capitals jump across multiple systems.
Eh.... this is just how I'd expect a warp system to work, maybe this isn't Starmade's style ?
Smaller jump drives should charge faster, so small ships can hop in and out of danger faster. Large jump drives should carry you further, making them useful for cargo ships and capitals.
Of coarse there needs to be a reason to use a large jump drive instead of a bunch of smaller ones of the same mass, so the distance would need to scale exponentially with every block, letting capitals jump across multiple systems.
Eh.... this is just how I'd expect a warp system to work, maybe this isn't Starmade's style ?