Slingshot/fighter luancher brainstorming

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    • Legacy Citizen 2
    A slingshot ish cannon that can shoot ships as projectiles. the 'projectile' doesn't lose any properties that it had when it was a ship, like AI/cannons/thrusters, so you could send projectiles that could variy very much. you can use it to boost ships up to twice that of the maximum speed limit and would be quite devestating to most ships if it hit them. Just hope you don't shoot your fighter pilots into the enemy capitols shields :P

    When fired the projectile, unless it's AI/player controled, everything on it will activate apart from disinigrators fortunly as they still will explode on impact, so it will come out guns a blazing ecetra ecetra.

    this weapon would requier three blocks

    1: Framework. to ensure only the projectile is luanched

    2: Ejector: Moves towards the only direction it can, upon impact with a framwork block it will start to reverse to its orginal position disregardless of the rules above. these stick togheter as one and if they are not stopped will shoot out of the cannon

    3 Luanching computer: the above to has to be linked to one so you can fire it

    with the framework blocks you build a structure that is atleast 3x3x4 like this

    XXXX

    X X
     

    NeonSturm

    StormMaker
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    • Wired for Logic
    • Thinking Positive
    • Legacy Citizen 5
    Can you make a image? just use paint, and make it wire-frame like with squares and lines...



    I would make it a bit easier:

    • Docking block for ship
    • Docking block for turrets
    • Docking block for explosives
    • 1 Docking enhancer for all
    • 1 Slingshot enhancer for all

    The Slingshot enhancer can be connected to any number of docking modules.

    • It uses the shortest distance first (front-most fighter or desintegrator-projectile)
    • It \"extends\" the docking box and checks if all is free before it fires, but extension doesn\'t count for docking.
    • There are no moving parts, except the ship.
    • Each Slingshot grid can only fire one docked thing at a time.