A slingshot ish cannon that can shoot ships as projectiles. the 'projectile' doesn't lose any properties that it had when it was a ship, like AI/cannons/thrusters, so you could send projectiles that could variy very much. you can use it to boost ships up to twice that of the maximum speed limit and would be quite devestating to most ships if it hit them. Just hope you don't shoot your fighter pilots into the enemy capitols shields :P
When fired the projectile, unless it's AI/player controled, everything on it will activate apart from disinigrators fortunly as they still will explode on impact, so it will come out guns a blazing ecetra ecetra.
this weapon would requier three blocks
1: Framework. to ensure only the projectile is luanched
2: Ejector: Moves towards the only direction it can, upon impact with a framwork block it will start to reverse to its orginal position disregardless of the rules above. these stick togheter as one and if they are not stopped will shoot out of the cannon
3 Luanching computer: the above to has to be linked to one so you can fire it
with the framework blocks you build a structure that is atleast 3x3x4 like this
XXXX
X X
When fired the projectile, unless it's AI/player controled, everything on it will activate apart from disinigrators fortunly as they still will explode on impact, so it will come out guns a blazing ecetra ecetra.
this weapon would requier three blocks
1: Framework. to ensure only the projectile is luanched
2: Ejector: Moves towards the only direction it can, upon impact with a framwork block it will start to reverse to its orginal position disregardless of the rules above. these stick togheter as one and if they are not stopped will shoot out of the cannon
3 Luanching computer: the above to has to be linked to one so you can fire it
with the framework blocks you build a structure that is atleast 3x3x4 like this
XXXX
X X