Simple but useful addition: additional display block readable variables (armor/hp)

    Thalanor

    CEO Snataris Colonial Fleetyards
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    • Legacy Citizen 3
    We currently have:

    [shield]
    [shieldCap]
    [power]
    [powerCap]

    This does not mirror that for a while now, ship main data includes two more - armor and hp. Thus, I recommend to add:

    [armor]
    [armorCap]
    [struct]
    [structCap]

    And if possible, and we are not given a more expressive display block language in the foreseeable future, it would also be nice to have:

    [shield%]
    [power%]
    [armor%]
    [struct%]

    More useful variables I could think of would be:

    [speedX]
    [speedY]
    [speedZ]
    [speed]
     
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    NeonSturm

    StormMaker
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    • Wired for Logic
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    • Legacy Citizen 5
    [shield%, +50] – display block turns active if % = 50 above minimum.
    [shield%, -50] – display block turns active if % = 50 below maximum.

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