We currently have:
[shield]
[shieldCap]
[power]
[powerCap]
This does not mirror that for a while now, ship main data includes two more - armor and hp. Thus, I recommend to add:
[armor]
[armorCap]
[struct]
[structCap]
And if possible, and we are not given a more expressive display block language in the foreseeable future, it would also be nice to have:
[shield%]
[power%]
[armor%]
[struct%]
More useful variables I could think of would be:
[speedX]
[speedY]
[speedZ]
[speed]
[shield]
[shieldCap]
[power]
[powerCap]
This does not mirror that for a while now, ship main data includes two more - armor and hp. Thus, I recommend to add:
[armor]
[armorCap]
[struct]
[structCap]
And if possible, and we are not given a more expressive display block language in the foreseeable future, it would also be nice to have:
[shield%]
[power%]
[armor%]
[struct%]
More useful variables I could think of would be:
[speedX]
[speedY]
[speedZ]
[speed]