In my eyes, one of the best cases of Armor/Shields balance was the GSB system; Armor vs fighters, Shields vs cruisers.
To be a bit more specific, Shields in that game are a bit different from starmade, because they\'re \"away\" from the ship, right? So you could get a cute little fighter squadron, and go \"under\" the shield, and then proceed to F*** S*** UP. Unless, of course, the recipient ship of the F***ING had armor, then you couldn\'t really, BUT, this was generally countered by their pretty low speed, and probably crappy weapons (you could either choose; great weapons, great armor, great shields, great speed, or great price, but not all of the above), and their speed would be their downfall (due to enemy cruiser artillery fire)
So basically, The balance would be like; Artillery Counterd by shields, By fighters, By armor, By Artillery.
Fun balance, that game had, fun balance. Starmade should learn from it\'s GSB and SOTS elders, dag-nabbit!