An idea for a new block; the shipyard
- This block need to be next/connected to a storage block which it will use for materials.
- The block has a GUI with some options and space for 1 blueprint
- Start/Stop construction
- Progress indicator (should take a block a second or more to construct a ship)
- Combined status indicator (docking area too small etc)
- Pause/Unpause
- Recycle ship (Pushing this item will destroy the ship docked on its clamp)
- The block needs to be connected to a docking clamp (that must be sized appropriately)
- The block should emit a logic pulse on completion so it can be integrated into logic systems. Perhaps receiving one would start a build, as long as the outbound pulse does not trigger the inbound, and that the block doesn't emit a pulse when it receives one.