I would like to resurrect an old suggestion, I'm thinking that a self destruct sequence for ships would be a good idea much like halos "Cole protocol". Either a standalone block that can be activated from the panel or a code system using logic to activate the sequence before flight even begins as a safeguard and 2 stage button press much like when you used to try and exit a moving craft a warning would appear this would prevent accidental destruction.
To sum up my theory below
If during an engagement the captain feels that his ship is at risk of capture he can initiate the "Valhalla" protocol to avoid a hostile takeover
In saying that it could also be an idea to have a set timer and give the enemy a chance to board the ship and initiate a shut down of the sequence I think this would add a bit of realism that sure you can try and take the ship but at the risk you could also die.
Optimus
CraftAU
CraftAU
CraftAU - Starmade | StarMade server
To sum up my theory below
If during an engagement the captain feels that his ship is at risk of capture he can initiate the "Valhalla" protocol to avoid a hostile takeover
In saying that it could also be an idea to have a set timer and give the enemy a chance to board the ship and initiate a shut down of the sequence I think this would add a bit of realism that sure you can try and take the ship but at the risk you could also die.
Optimus
CraftAU
CraftAU
CraftAU - Starmade | StarMade server