Ship Repair Additions

    Joined
    May 5, 2013
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    • Legacy Citizen 2
    It's a bit of a hassle to repair big ships that have taken damage.

    It would be nice to have a default hangar to go to (or just the shop) to repair a certain % of the ships damages from how it's state is in the catalog that it's saved in. (which means you would have to save the ship in order for the game to identify the ship and see what a 100% repaired state is)



    Or maybe add that repair functionality to the astrotech beams.
     
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    Mar 30, 2013
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    schema has this idea planned for the future, here is his comment on my replacer module* idea:



    *The replacer module is a block that repairs a ship with blocks from an attached inventory, and works off of the blueprint placed in the module