So while setting up the shield system on my latest project (The SMS Infinity), I noticed that shield blocks placed 1 by 1 correspond to an equivalent increase in shields per second (i.e., 10 blocks placed 1 by 1 equals to an additional 10 shields per second). However, when I place 10 shield blocks in advanced build mode, the increase in s/sec is not equivalent to the increase in blocks. In this case, there is a difference of about 4. By the time I reached approximately 400,000 shield blocks, I only had 70,000 shields per second.
I am assuming this is a bug, although this may be due to a lag issue. Is there any way to solve this issue or do I need a better computer?
I am assuming this is a bug, although this may be due to a lag issue. Is there any way to solve this issue or do I need a better computer?