Set Rotation Command

    Exozen

    C-D SOLDIER
    Joined
    Jul 7, 2013
    Messages
    151
    Reaction score
    230
    • Purchased!
    • Competition Winner - Small Fleets
    • Legacy Citizen 4
    A command to set the Roll, Pitch, and Yaw of an entity. Useful for stations and other objects which can't be rotated on their own, or where one would want precision rotation.
    E.G. /entity_rotate -90 32.044 360
     

    jayman38

    Precentor-Primus, pro-tempore
    Joined
    Jul 13, 2014
    Messages
    2,518
    Reaction score
    787
    • Purchased!
    • Thinking Positive
    • Legacy Citizen 4
    I remember how you could do stuff like this in FRED, the editor for Freespace, to create interesting ship events. This will be great for Starmade.

    I would recommend also adding a /entity_rotate_speed command for admins to get things turning a little faster. I think this would be needed, because I imagine that the original /entity_rotate command in the OP would slowly turn entities at their maximum "normal" turning rate, so something to speed that up would be necessary when you just want something facing a certain way, and don't care if it looks like it is exceeding all known laws of physics to do it.

    Maybe the rotate speed could be an additional three optional arguments for the /entity_rotate command? (E.g. /entity_rotate 90 30 180 10 10 10)