set A.I faction ships, possible work around

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    setting which a.i factions use which ships

    i know its been mentioned be for was just discussing it with a friend at work & i think we came up with a way too do it sadly i don't get home for hours to test it

    on our server we have admin commanded players into the pirates & trading guild as founders would it be possible for them to set there blueprints as faction only making that faction spawn them & only that faction?
     
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    I thought that AI blueprint spawning was controlled by the enemyusable checkbox, but it depends on how it has been implemented.
     
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    Sadly after testing it for the trading guild they still wont spawn there own ships i'm guessing the faction box doesn't apply to npc factions