I realize I have mentioned this a few other times on other threads but I think I need to make a whole thread about it. I believe that we should removed Salvage beams and add a salvage effect to the game. So that if you wanted a salvage beam you could link salvage modules to your beam cannon combo to make a constant beam salvager. I realize this sounds like it will make constant beam salvagers bigger and less efficient. But it opens up so many more avenues for salvaging. You could make salvage nukes or rapid fire salvage cannons. To be honest what would lag more 100 salvage beams or 20 salvage nukes? Missles are instant block destruction and they don't plague the server as much as destroying 100 seperate blocks per second in several locations. I believe this would add even more variety to the game and make mining vessels have different main types. Also any weapon that has salvage modules on it cannot due damage to active ships. They can only salvage dead ships and asteroids as normal salvage beams do. Tell me what you think? Would it be worth it? I believe it would be a great addition.
Edit: there will have to balancing as with any major change. I like the ideas that Azereiah came up with. He and several others suggested that salvage missiles should drop the block in a loot cloud. He also said that salvage beams could be used for vacuuming up loot from range.
Edit: there will have to balancing as with any major change. I like the ideas that Azereiah came up with. He and several others suggested that salvage missiles should drop the block in a loot cloud. He also said that salvage beams could be used for vacuuming up loot from range.
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