My suggestion to this:
Introduce "Research Point" drops.
They should come from the upcoming fauna and from killed pirate ships.
Also the "Science Block" would produce RPs very slow (about 1 per faction round). Only one Science Block per station/planet.
A new metaitem called "Research Sheet".
Buy a "Research Sheet" and choose a tech-tree (For example shield hardening). Place "Research Sheet" into a Science Block to fill the sheet with the RPs of the Science Block, and/or fill it with the RPs you already earned. The more RPs you spend on the Research Sheet, the stronger it gets.
Use the "Research Sheet" on a Ship or Station to apply it's bonus, this consumes the Research Sheet. Only one Research Sheet can be active per ship/station. If you apply a new one, the effect of the old disappears forever.
I nearly totally agree.
a few points, I've suggested many things for starmade, and I now know that schema prefers to keep it simple.
they say starmade is already hard enough, and want to make it as easy as possible for new comers.
for us it might be simple, but think of your first time playing starmade.
this is why I'd like to adjust your suggestion:
research points won't be drops, but instant gains when you kill fauna/pirates.
big amounts of science points, not 1/10 points more like 10/100 points
this makes it possible to have bigger differences in what you kill.
no research sheet, this is a part that would make it too complicated besides the fact that upgrading things like blocks are not my goal, and the reason for that Is that once 1 guy has that research done, he could just produce the best shield blocks for his whole faction. that is of course a bit useless. RP go in total to faction RP except if you aren't in a faction. this makes it possible for factions to work together to gain gadget upgrades.
the research table is like a factory, only with an extra tab for research. it can only produce researched gadgets.
the whole Research sheet sounds like something from minecraft ancient warfare and I know that is not an easy thing to use. keep it virtual, you can not trade, drop or trash RP they are not located in your inventory, it will not take a slot. upgrading gadgets only, repeating that because blocks will fail, you can trade them, you can steal a ship, and the sheet is just confusing although I do understand what you mean.
new research came up in my head:
better suit, increases HP by (insert number)