Remove helmet and default guns as inventory items

    Well?

    • Sounds good

      Votes: 2 16.7%
    • Sounds bad

      Votes: 1 8.3%
    • Indifferent

      Votes: 0 0.0%
    • I'd like to reduce inventory clutter for tools, but find a different way

      Votes: 9 75.0%

    • Total voters
      12
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    Now that we have multiple hotbars, just make the helmet and default guns as part of the character.

    I usually end up tossing them to make space for more blocks in my inventory.

    Specialized weapons like sniper rifle and rocket launcher can remain as items.

    ----- AND/OR - ----

    Turn the default laser pistol into a more versatile tool, have different modes that you can cycle through to do all the default gun's functions. Just like when you're cycling through a hull's blocks/wedges/corners etc.

    More ideas are welcome.
     

    Keptick

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    Mutli-slot for weapons and supoort tools should already be a thing in-game tbh...
     

    kupu

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    I'd like to reduce inventory clutter for tools, but find a different way

    Player gear inventory / equip tab could be nice.
     
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    I agree with kupu. This would solve the clutter even more than making it a single slot multi-tool.
     
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    Now that we have multiple hotbars, just make the helmet and default guns as part of the character.

    I usually end up tossing them to make space for more blocks in my inventory.

    Specialized weapons like sniper rifle and rocket launcher can remain as items.
    I have already suggested this to solve another problem:
    http://starmadedock.net/threads/astronaut-from-no-gear-to-a-ship-is-impossible.8062/

    This makes far more sense IMO, and makes a survival/shipwrecked gameplay mode possible. Without a power beam, there's no way to create anything besides a basic factory.
     

    Jh

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    Now that we have multiple hotbars, just make the helmet and default guns as part of the character.

    I usually end up tossing them to make space for more blocks in my inventory.

    Specialized weapons like sniper rifle and rocket launcher can remain as items.

    ----- AND/OR - ----

    Turn the default laser pistol into a more versatile tool, have different modes that you can cycle through to do all the default gun's functions. Just like when you're cycling through a hull's blocks/wedges/corners etc.

    More ideas are welcome.
    I like the different modes option. Are we talking like stun and kill territory?