- Joined
- Jun 28, 2013
- Messages
- 105
- Reaction score
- 0
... or toggle.
Please, Schema, I'm pretty sure we'd all like to see debug to know where a problem may lie, but seriously, you've caused a problem worse than the lag itself. At least we didn't have to worry about a ship literally being scouted out and killed, while it is a very safe distance away from spawn. Even a simple sector such as 120, 80, 130 could easily be found out if the person has only one capital in that sector, and then it would alert the player pirates as to the location, leaving their "Super secret safety base" not so super secret and safe anymore. Seriously, if you're going to have debug, at least allow it to be disabled, or keep it only in the logs.
I'm hoping you'll see this and implement a quick fix to stop other people from being raided due to this fault. I realize you're trying to help, but it hurt more than helped.
Please, Schema, I'm pretty sure we'd all like to see debug to know where a problem may lie, but seriously, you've caused a problem worse than the lag itself. At least we didn't have to worry about a ship literally being scouted out and killed, while it is a very safe distance away from spawn. Even a simple sector such as 120, 80, 130 could easily be found out if the person has only one capital in that sector, and then it would alert the player pirates as to the location, leaving their "Super secret safety base" not so super secret and safe anymore. Seriously, if you're going to have debug, at least allow it to be disabled, or keep it only in the logs.
I'm hoping you'll see this and implement a quick fix to stop other people from being raided due to this fault. I realize you're trying to help, but it hurt more than helped.