Remove Confusion about the Stealth System

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    Completely agreed, the chamber trees could use a lot of reworking but this should be part of it.
     
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    Alendon

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    +1 especially for new players is this design completly confusing, and thats not the way to get more
     
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    Confusing , yes I agree. Is it even possible to Jam and Cloak at the same time? Or antilock-on, jam and cloak all at once? Is lockon only for missiles, and jamming for ai?
     
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    That looks way more readable, although I stand by my statement that we need a better way to differentiate links between "UPGRADE" and "NEW CHAMBER"
    well New chambers have this big Blue shining connection that looks a bit like the conduit block itself... and Chamber upgrade only have the smaal green connection lines... i don't think that thers much more to differentiate
     
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    Frankly, I think the Jam power should be separated from the jam type hierarchy all together. All other multi-chamber systems like short-ranged-scanners and jump-drives keep their potency separated from any special effects. Makes more sense to stick to that convention IMO.