- Joined
- Jun 20, 2013
- Messages
- 268
- Reaction score
- 70
When you fire your weapons, all the projectiles converge on the same point. I propose that this system be removed, as I find it annoying when I want to deal damage to the hull over a wide area but am restricted to damaging one block at a time. It would also curb the ability to tunnel to the enemy core. Instead, weapons should act in much the same way as they do when you fire into space or in the way that salvage beams work. Projectiles should travel and land relative to where they were fired from.
This encourages intelligent weapon placement. Placing weapons close together in a checkerboard formation would deal damage in a small radious, and spreading weapons out would deal damage overa large radius. Both have their advantages and disadvantages.
And once again I call for the targetting diamond to be around the whole ship rather than around the core, as I dislike the fact that you can effectively drill to the enemy core with concentrated fire. The core should be protected and hidden.
This encourages intelligent weapon placement. Placing weapons close together in a checkerboard formation would deal damage in a small radious, and spreading weapons out would deal damage overa large radius. Both have their advantages and disadvantages.
And once again I call for the targetting diamond to be around the whole ship rather than around the core, as I dislike the fact that you can effectively drill to the enemy core with concentrated fire. The core should be protected and hidden.