It occurs to me that there is probably some way of using Astrotech Module repair beams to regenerate armor blocks 'while' they are taking fire. At the moment, as far as I know, there is no way to get a turret to autofire an Astrotech Module's repair beam at a damaged block. (Wouldn't 'that' be nice?) However that does not completely preclude their use.
Imagine for instance a ship with a 50x50 nose that it would point towards it's opponent. The loin's share of the damage that would hit the ship would hit the nose. If that nose was built with a 50x50 plate of advanced armor, and behind that was a docked platform autofiring a waffleboard of independant repair beams, one at each armor block, would we not in effect have a self healing armor plate?
Note that this would in my opinion not imbalance the game at all, as a large enough weapon could easily obliterate an armor block in one shot. Even if the opponent had no weapons that could do it in that single shot, the quantity of repair would not likely be instantaneous unless someone built a very mass intensive repair system, and so enough damage over time would overwhelm the repair system's ability to regenerate the armor.
Has anyone tried doing this before? Have I missed some vital bit that would make this completely unworkable?
Imagine for instance a ship with a 50x50 nose that it would point towards it's opponent. The loin's share of the damage that would hit the ship would hit the nose. If that nose was built with a 50x50 plate of advanced armor, and behind that was a docked platform autofiring a waffleboard of independant repair beams, one at each armor block, would we not in effect have a self healing armor plate?
Note that this would in my opinion not imbalance the game at all, as a large enough weapon could easily obliterate an armor block in one shot. Even if the opponent had no weapons that could do it in that single shot, the quantity of repair would not likely be instantaneous unless someone built a very mass intensive repair system, and so enough damage over time would overwhelm the repair system's ability to regenerate the armor.
Has anyone tried doing this before? Have I missed some vital bit that would make this completely unworkable?