So after an unfortunate accident on a server that I play on, I got to thinking. Heatseekers, as the name implies, target the hottest thing in the area. It goes without saying that a ship that is "powered down" e.g hasn't been moving for a while would lose it's heat signature. Therefore, perhaps something to look into would be to make it so that heatseekers won't target inactive ships, since there's no heatsource. A ship that's flying around would be producing a decently sized heat signature whereas one that's docked or simply "parked" (nobody in the core) wouldn't be producing much (if any) heat. Perhaps something to think about for the future?