I'm trying to make a refinery that is turned on when ore/shards/asteroid blocks are available to it and off when it's refined them all. I've tried several different ways to make this work. The most recent, which I thought for sure would work, involved placing a storage near it with an OR block attached to it, and the OR block is connected to the refinery. The storage pulls resources from another storage, the OR block activates, the refinery uses the resources up aaaaaaand... nothing happens. The OR block remains active even though the storage is empty.
What am I doing wrong? Is it because the capsule refinery using the resources is not technically a storage filter counter, so when it empties the storage it doesn't activate the OR block? Is this intended behavior? I'm having a hard time trying to think of uses for the OR block empty check otherwise. Can anyone think of another way to accomplish this?
I was planning to use the same setup for factories, but I'm thinking it'll fail similarly.
What am I doing wrong? Is it because the capsule refinery using the resources is not technically a storage filter counter, so when it empties the storage it doesn't activate the OR block? Is this intended behavior? I'm having a hard time trying to think of uses for the OR block empty check otherwise. Can anyone think of another way to accomplish this?
I was planning to use the same setup for factories, but I'm thinking it'll fail similarly.