- Joined
- Dec 3, 2014
- Messages
- 135
- Reaction score
- 31
After cleaning the pirates out of a remote system I counted about 36 stations in all and only about 10 where not pirates, only 3 of those where trade stations. I already set the shop spawn rate down to about 1 in 100, but some 28 pirate stations in a system that has nothing but two ice planets, an asteroid belt, and me in it is a bit ridiculous. I could understand if there was at least a planet with cities in it or a wormhole, some reason to be there.
I would suggest more station spawn control, or a better method of determining how many stations of each type are spawned.
Alternately I would suggest linking the pirate spawn to the special area rate, as a planet with a city or area with a wormhole nearby would give the pirates a reason to be floating around.
I would suggest more station spawn control, or a better method of determining how many stations of each type are spawned.
Alternately I would suggest linking the pirate spawn to the special area rate, as a planet with a city or area with a wormhole nearby would give the pirates a reason to be floating around.