I understand that balance realism/playability is important, but i want some realism.
For example object lose their speed (for no reason), or you decelerate faster than you
accelerate (which is impossible because both rates should be the same or close).
26 planets in one star system ( D: ), stars next to each other. Those game elements i want to be able to turn into realistic space, those are elements already in game, all i want to see is ability to control them.
Like no more than 11 planets per star (i prefer even less, like 5), click "Enable realistic physics", minimum distance between stars - 15 sectors.
Like hardcore mode. Sry if already 100000000000000000000 times discussed.
For example object lose their speed (for no reason), or you decelerate faster than you
accelerate (which is impossible because both rates should be the same or close).
26 planets in one star system ( D: ), stars next to each other. Those game elements i want to be able to turn into realistic space, those are elements already in game, all i want to see is ability to control them.
Like no more than 11 planets per star (i prefer even less, like 5), click "Enable realistic physics", minimum distance between stars - 15 sectors.
Like hardcore mode. Sry if already 100000000000000000000 times discussed.