I think the original post stats were correct, but left out one major thing. I was there when this idea was being thought up and believed the most important thing for balance was reload. I would also say each block should use more than 25 energy.
This weapon is meant to be a weapon with potential insta-kill capabilities, but it would be near impossible to actually do it. With a beam of half a cube width and one cube length with a spread of 1 cube you\'d need to hit the core nearly perfectly to insta-kill. Reload was meant to be long, very long. Like, a quarter of a second per cube attached. Sure, you can have a 10,000 block cannon doing 1,000,000 damage. This would do 500,000 to a shield or cut through around 50,000 unarmored blocks if they were lined up perfectly, but it would take 41 min for the shot to recharge. That may be a bit too big, but for a gun this big it would likely take over five minutes to recharge.
I also heard the idea that there should be on-gun storage for it\'s power, so let\'s say each block requires 50 energy to be ready to fire. On this same 10,000 block cannon you need to fill it with 500,000 energy BEFORE it starts reloading.
Tl;dr: It should be amazingly powerful, but very much not a gun you rely on for any long amount of combat. One and done for the battle.