For those of us crazy enough to build an automated hanger bay for people to dock ships in, we need some more advanced controls to prevent ships from getting stuck:
- Rail docking control
- This block would allow a station builder to specify a the dimensions of a ship that can dock to the rail (in terms of offset from the center, rails now allow for non-symmetric docking). This will ensure that docking ships will fit in the inner bay, and not get hung up when rotating
- When logic is connected to this block, an active signal opens up docking, but a inactive signal blocks the ability for ships to dock. This allows automated bays to handle cases when they are full and not able to accept more ships
- Pipe dream would be to also add faction permissions selection to this block, but hey, factions blocks don't even have that ability to set faction permissions per a member level yet.
- Hard rail docking
- This block, when attached to a rail, will alter the way normal rail undocking works. When a player activates their rail docker to undock fro the rail, instead of undocking right away, the hard rail docker would send an active signal, which would signal the station logic to begin an undocking procedure.
- The player can force undocking to happen, by clicking their rail docker again, and keeping it active for 5 seconds to force an undocking.