- Joined
- Jul 27, 2015
- Messages
- 186
- Reaction score
- 117
Have been working on different Logic designs as of late and came across what I see as issue with area triggers. This may be due to lack of understanding of how or what triggers an Area Trigger.
Now I can make Automatic doors, and some triggered weapons that fire down halls.
What I am trying to do is use one part of my ship that is in motion to trigger an effect every time it moves through an area of another part of my ship. Also the part that is triggering is not near the rail that is causing the motion.
So any tutorials that might help with this issues, or advice in general would be great.
Now I can make Automatic doors, and some triggered weapons that fire down halls.
What I am trying to do is use one part of my ship that is in motion to trigger an effect every time it moves through an area of another part of my ship. Also the part that is triggering is not near the rail that is causing the motion.
So any tutorials that might help with this issues, or advice in general would be great.