Question about turrets!

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    Right what I want to know is there a way to set turrets to attack pirates/AI's not players I know you can add them to a faction but this is what I want to do, I have took over a space station on my server but pirates are in the area alot of the time and I want the space station to be a docking base for players where they can they can rest and buy stuff with out having pirates attacking them.
     
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    Well, the only way for that to happen is to have the base un-factioned, but the pirates would be able to kill everything (turrets, docked ships) and if you do have it in a faction, no-one elses ships but your own factions can dock to it.

    To set turrets to attack AI, open up the turrets bobby AI module, select turret, attack any(this is important to attack pirates) and select the active box.

    The other option (which I think is attack selected target) attacks anything selected with the f key.