question about the new stations missile turrets.

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    should these new turrets be able to ignore shields? The reason I ask is because I had 16k shields on my turrets, and 18k shields on the ships parked inside the hangers. All of which got disintegrated with one missile hit. My ship was completely undamaged and the shields did not even drop but all my AI ships where wiped out as if they had no shields at all. And I am positive it was the missiles because:

    1. it hit ships deep inside the ship that where not exposed to any cannon fire.

    2. used admin to take control of one of the stations to test it out and the missiles splash damage does ignore shields.

    So of course I put the same turrets on my ship and gave it a spin, this makes virtually any other turret useless. Is their something I may have changed in my game or was this intenned?
    [DOUBLEPOST=1419331535,1419331489][/DOUBLEPOST]intended even
    [DOUBLEPOST=1419331971][/DOUBLEPOST]oh sorry my actual suggestion is that splash damage needs to be looked at. unless its just a bug with my game.