- Joined
- Feb 1, 2015
- Messages
- 84
- Reaction score
- 13
Hi, I have some assorted questions that I am having trouble with finding good answers to.
1. the new storage system. I can attach the cargo and storage and even factories without any issue. Everything that is supposed to be purple is purple, and see thru. The cargo boxes even do the cool thing where they change to become visible as they are filled up. The issue is when I look into my storage it still says 0/100. Factories, ship storage, station storage. It all says 100. I have reloaded the game, redone the connections, everything. Yet, when someone else looked in they all had the expected numbers. They were able to put in a ton of stuff and take it out with no issue or warnings of going over capacity. Yet if I go into the SAME container and put in a lesser amount of loot it still does the over capacity warning. Is this a bug, am I doing it wrong, or is it just some random thing the mac version doesn't do yet or what....
2. killing planets. On the server I play it is encouraged to kill planets for lag, apparently I was told to "build one single beam of damage" to kill a planet without the plates flying away. I noticed there was a weapon called beam, but i was wondering how many modules you need and how long it takes. I have found some ship blueprints for planet killing ships or like really heavy damage ships but I'd rather start simple, with the least needed amount of blocks, and then design the ship around that.
3. salvage turrets. I tried really hard to make a turret that would mine asteroids. Not only do I have to be in the turret to use it, but the loot goes into my inventory instead of the cargo. there is cargo in the ship, the turret, and they are linked with the dock system. I was kinda hoping I could put like 4 mining turrets on a ship, fly to an asteroid field and have the turrets eat them up on their own. can I put a button in my cockpit and link it with a mining turret? like... click button, turret turns on and fires? or do mining turrets have to be fired personally?
4. stations that .. orbit I guess?. I love my little space station. its got a lovely view, asteroid belts and shops nearby. But I am always floating a little bit. I am always sliding slowly to the side. I go to use my teleporter, only to have slid off it by the time i set up my destination.
5. is there some system for making hull that I am missing? I have 3 shops nearby and a factory lined up. But it seems like batches of 500 to 1000 hull vanish really fast.
6. why are their separate factories? How do I figure out which one I need? is there like... a main factory control block? that like.. you connect it to each factory, and then go to the control block, and hit the recipe you want (or drop in a sample) and it sends the instructions to the relevant factory?
7. why does glass cast shadows? it seems to do so even when I have shadows turned off...
8. can you make a planet by hand? I've stared at planets and it feels like the angles the plates are at couldn't be recreated. I feel like the way the lag works building a fake planet under my station would be easier than actually building on a planet
9. gravity units. how many do I need? I seem to have them in every room yet I end up floating whenever I exit a core, or a teleporter, or a turret, or a build block
10. can you make a rail system that makes things rotate 360? like in scifi when there are bits slowly spinning. I can make a rail that is like a square and the turret bit turns near the corners, and I can make a turret that rotates IF I AM IN IT like it rotates as I look around with it. is there a way to make a turret that can turn all the way around without the harness method? (I so far have had to do one dock, thats like a barrel or base, and then the actual turret ontop of it. i thought maybe there would be a block that just makes whats on it spin when its turned on?)
11. is there a certain blueprint thats just a pirate hunting ship? I looked for one and couldnt find it. or just like... like the amount of shields and weapons you'd need.
1. the new storage system. I can attach the cargo and storage and even factories without any issue. Everything that is supposed to be purple is purple, and see thru. The cargo boxes even do the cool thing where they change to become visible as they are filled up. The issue is when I look into my storage it still says 0/100. Factories, ship storage, station storage. It all says 100. I have reloaded the game, redone the connections, everything. Yet, when someone else looked in they all had the expected numbers. They were able to put in a ton of stuff and take it out with no issue or warnings of going over capacity. Yet if I go into the SAME container and put in a lesser amount of loot it still does the over capacity warning. Is this a bug, am I doing it wrong, or is it just some random thing the mac version doesn't do yet or what....
2. killing planets. On the server I play it is encouraged to kill planets for lag, apparently I was told to "build one single beam of damage" to kill a planet without the plates flying away. I noticed there was a weapon called beam, but i was wondering how many modules you need and how long it takes. I have found some ship blueprints for planet killing ships or like really heavy damage ships but I'd rather start simple, with the least needed amount of blocks, and then design the ship around that.
3. salvage turrets. I tried really hard to make a turret that would mine asteroids. Not only do I have to be in the turret to use it, but the loot goes into my inventory instead of the cargo. there is cargo in the ship, the turret, and they are linked with the dock system. I was kinda hoping I could put like 4 mining turrets on a ship, fly to an asteroid field and have the turrets eat them up on their own. can I put a button in my cockpit and link it with a mining turret? like... click button, turret turns on and fires? or do mining turrets have to be fired personally?
4. stations that .. orbit I guess?. I love my little space station. its got a lovely view, asteroid belts and shops nearby. But I am always floating a little bit. I am always sliding slowly to the side. I go to use my teleporter, only to have slid off it by the time i set up my destination.
5. is there some system for making hull that I am missing? I have 3 shops nearby and a factory lined up. But it seems like batches of 500 to 1000 hull vanish really fast.
6. why are their separate factories? How do I figure out which one I need? is there like... a main factory control block? that like.. you connect it to each factory, and then go to the control block, and hit the recipe you want (or drop in a sample) and it sends the instructions to the relevant factory?
7. why does glass cast shadows? it seems to do so even when I have shadows turned off...
8. can you make a planet by hand? I've stared at planets and it feels like the angles the plates are at couldn't be recreated. I feel like the way the lag works building a fake planet under my station would be easier than actually building on a planet
9. gravity units. how many do I need? I seem to have them in every room yet I end up floating whenever I exit a core, or a teleporter, or a turret, or a build block
10. can you make a rail system that makes things rotate 360? like in scifi when there are bits slowly spinning. I can make a rail that is like a square and the turret bit turns near the corners, and I can make a turret that rotates IF I AM IN IT like it rotates as I look around with it. is there a way to make a turret that can turn all the way around without the harness method? (I so far have had to do one dock, thats like a barrel or base, and then the actual turret ontop of it. i thought maybe there would be a block that just makes whats on it spin when its turned on?)
11. is there a certain blueprint thats just a pirate hunting ship? I looked for one and couldnt find it. or just like... like the amount of shields and weapons you'd need.
Last edited: