Currently the defensive Stop effect works to nullify gravity, I like this a lot and don't think that should change.
I do however want a "braking" system that can be logic controlled.
I suggest that if a ship is being affected by an equal push and pull defensive effect at the same time, that a "stop effect" is instead produced on that ship.
Currently if an equal push effect and pull effect is triggered at the same time on a ship it does nothing to modify the speed of that ship.
This has quite a handful of uses and would add some nice depth to the push/pull system. Tell me what you think please.
I do however want a "braking" system that can be logic controlled.
I suggest that if a ship is being affected by an equal push and pull defensive effect at the same time, that a "stop effect" is instead produced on that ship.
Currently if an equal push effect and pull effect is triggered at the same time on a ship it does nothing to modify the speed of that ship.
This has quite a handful of uses and would add some nice depth to the push/pull system. Tell me what you think please.