Planned Pull the player's head out of their ... chest?

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    In first person mode, the camera for the seems to be located in the player's chest. This makes 1 meter high blocks look excessively tall when walking around.

    Viewing the world around the character from an angle that matches the model would help immensely with interior builds which, at least to me, currently come across as though they are build for giants, even though the 1 block high tables etc, should feel normal.
     

    CyberTao

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    Long ago, in a player model long forgotten, that was about as tall as the player was.

    But yeah, could probably do with a fixing.
     
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    Yes :D cant believe that I didnt think about this obvious problem when thinking about the better player model suggestion, but yes all my beans
     
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    Can't really argue with this. Whenever I'm exploring interiors it's like playing as a child running around.
     

    Criss

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    I believe Saber can give some insight here. This is his area of expertise. It will happen eventually to be sure.
     

    Saber

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    This will be changed in the future. It's a known issue and is a remnant of the original model.
     
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    Anyone who thinks the current model has issues doesnt know the first model! xD I tried out the first public build of starmade and not only was the model this strange tall bald feminine form, But the camera was literally up its ass.

    And thinking about it now i realise that its actually slenderman's sister.