In first person mode, the camera for the seems to be located in the player's chest. This makes 1 meter high blocks look excessively tall when walking around.
Viewing the world around the character from an angle that matches the model would help immensely with interior builds which, at least to me, currently come across as though they are build for giants, even though the 1 block high tables etc, should feel normal.
Viewing the world around the character from an angle that matches the model would help immensely with interior builds which, at least to me, currently come across as though they are build for giants, even though the 1 block high tables etc, should feel normal.