Right now interior rooms add more or less no gameplay features except a few. I myself like to make my ships look good, if they have a purpose. If they have good stats, I make the ship so that I think it looks good. Right now I don't bother much with an interior unless the ship is big because that has no purpose over the advantages of weapons etc! The only real point to have an interior according to me is on ships that are slightly bigger 500+ mass. Then I see that there is a point to put;
- A medbay
- A coreroom (that is not a 2x1 room plexdoor hole)
- A Storage facility/sorting room
- Sometimes a Hangar
What could probably be there:
- Heard something about factories going to be available on ships in some news update
- According to here; plex undeathinator room could serve well if they were on ship http://starmadedock.net/threads/a-manifesto-on-the-relationship-between-fighters-titans-and-ai.1686/
So my question is:
Can you think of any other actual interior rooms that would add to the gameplay and not just be aesthetically pleasing?
- A medbay
- A coreroom (that is not a 2x1 room plexdoor hole)
- A Storage facility/sorting room
- Sometimes a Hangar
What could probably be there:
- Heard something about factories going to be available on ships in some news update
- According to here; plex undeathinator room could serve well if they were on ship http://starmadedock.net/threads/a-manifesto-on-the-relationship-between-fighters-titans-and-ai.1686/
So my question is:
Can you think of any other actual interior rooms that would add to the gameplay and not just be aesthetically pleasing?