Seeing as I have not seen anyone, at least not recently, suggest how to execute the idea of player economies I think I will give it a try. Please be brutal
How a shop is formed
The shop is formed first by creating a station. After a Station has been created a faction Block must be applied. A new setting could be added to this menu to and this would have the station become a full store to anyone within 500m of the station.
How to Stock the Shop
To stock a shop a station must have Plex storage chests placed within it. Press ‘C’ on the faction module and then press ‘V’ on the Plex chest. This is will link the Plex chest to the station store. Items placed within this chest will be shown as buyable in the Shop menu.
How to adjust Prices and limit Stock
To affect the prices and stock levels of the shop a faction member must enter a build block connected to station and go to the Shop menu. Beside each of the items in stock there will be three buttons: Set buy price, Set sell price. After selecting either Buy or Sell Price you have the choice of typing in a value or selecting one of two buttons. When setting buy price the two buttons are: Galatic standard, which will set the purchasing price to match the NPC trading guild's rates(85% of the cost to buy the item), Do not Buy, which will not buy the item from other Players, this option is defaulted as True until a buy price is set. The option for Sell Price are: Galatic standard, which will set the sell price to match the NPC guild's rate, the other option is Do not Sell, which will allow the item to be purchased but the item will not have the 'Buy' option on the Shop menu. The maximum a stock can be set for is by default 10,000 but this number could be adjusted within the server configuration files.
When inside a buildblock connected to the Shop, on the top right of the Shop menu there will be a button called ‘Balance’ with a number next to it, this will be the Shop’s current balance. Pressing on this button gives the option of removing credits from the shop or placing credits into the shop. If a shop does not have enough credits to complete a sell order the transaction will reset to the maximum the shop can pay, preventing a shop from going negative.
When an item is bought or sold, there will be a 5% tax placed on the transaction that does not go to the Shop’s faction. this can be adjusted within the server configuration. This will be a means for money to leave the system gained from selling to NPC factions.
How a shop is formed
The shop is formed first by creating a station. After a Station has been created a faction Block must be applied. A new setting could be added to this menu to and this would have the station become a full store to anyone within 500m of the station.
How to Stock the Shop
To stock a shop a station must have Plex storage chests placed within it. Press ‘C’ on the faction module and then press ‘V’ on the Plex chest. This is will link the Plex chest to the station store. Items placed within this chest will be shown as buyable in the Shop menu.
How to adjust Prices and limit Stock
To affect the prices and stock levels of the shop a faction member must enter a build block connected to station and go to the Shop menu. Beside each of the items in stock there will be three buttons: Set buy price, Set sell price. After selecting either Buy or Sell Price you have the choice of typing in a value or selecting one of two buttons. When setting buy price the two buttons are: Galatic standard, which will set the purchasing price to match the NPC trading guild's rates(85% of the cost to buy the item), Do not Buy, which will not buy the item from other Players, this option is defaulted as True until a buy price is set. The option for Sell Price are: Galatic standard, which will set the sell price to match the NPC guild's rate, the other option is Do not Sell, which will allow the item to be purchased but the item will not have the 'Buy' option on the Shop menu. The maximum a stock can be set for is by default 10,000 but this number could be adjusted within the server configuration files.
When inside a buildblock connected to the Shop, on the top right of the Shop menu there will be a button called ‘Balance’ with a number next to it, this will be the Shop’s current balance. Pressing on this button gives the option of removing credits from the shop or placing credits into the shop. If a shop does not have enough credits to complete a sell order the transaction will reset to the maximum the shop can pay, preventing a shop from going negative.
When an item is bought or sold, there will be a 5% tax placed on the transaction that does not go to the Shop’s faction. this can be adjusted within the server configuration. This will be a means for money to leave the system gained from selling to NPC factions.