So I can't believe I hadn't though of this before. This may end up being a part of the future AI fleet updates but I have heard nothing specifically on this suggestions so I thought it was important to bring it up.
One of the biggest issues I see with fleet combat is how predictable it is. Right now people bring lots of guns to a fight. Big ships, little ships. Doesn't matter. It's the only thing on the field. Hardly have I seen dedicated shield repairer ships or tackle or any support craft brought into fights. Even if I was engaged in a fight with shield logistics ship next to me, I wouldn't even know if they were really being effective.
I think part of that mentality, the problem with diversifying ships with these specific roles is because we have no clue as to who needs shields and who doesn't. Does a specific fighter need to be tackled? How do we target a specific ship for power drain? There is a lack of clear coordination in-game and I believe this is why we see so few of these ship types.
What I am asking for is a way to make player operated fleets. Basically a party system. Starmade can certainly be played with the role-based mentality. I think it might even be necessary. In the future this can even include extensions into the AI fleet control as well.
Essentially a player can create a party (fleet). The shields, and hull health (when its implemented) can be displayed similar to MMO style displays. You should be able to create wings to a fleet. No more than 5 people per wing, to keep it clean and uncluttered. This way you can see the health and shields of your teammates on screen in a fight.
Since there are also some unbound keys, I think a few of them could be set up for this purpose. Hitting "this key" will alert your friends that you need shield repairs. Hitting "this other key" would indicate a target that needs its power drained or needs to be tackled. I won't bother looking through which keys are free currently.
So this is just a random thing I though up. I think it would be pretty nice to have an official fleet formation instead of just flying in unison with your friends. I think this could bring a lot to combat. Again, I have not heard anything about a party system at all. I know there is already a fleet menu on the AI screen but I think it was solely put there for the AI systems.
One of the biggest issues I see with fleet combat is how predictable it is. Right now people bring lots of guns to a fight. Big ships, little ships. Doesn't matter. It's the only thing on the field. Hardly have I seen dedicated shield repairer ships or tackle or any support craft brought into fights. Even if I was engaged in a fight with shield logistics ship next to me, I wouldn't even know if they were really being effective.
I think part of that mentality, the problem with diversifying ships with these specific roles is because we have no clue as to who needs shields and who doesn't. Does a specific fighter need to be tackled? How do we target a specific ship for power drain? There is a lack of clear coordination in-game and I believe this is why we see so few of these ship types.
What I am asking for is a way to make player operated fleets. Basically a party system. Starmade can certainly be played with the role-based mentality. I think it might even be necessary. In the future this can even include extensions into the AI fleet control as well.
Essentially a player can create a party (fleet). The shields, and hull health (when its implemented) can be displayed similar to MMO style displays. You should be able to create wings to a fleet. No more than 5 people per wing, to keep it clean and uncluttered. This way you can see the health and shields of your teammates on screen in a fight.
Since there are also some unbound keys, I think a few of them could be set up for this purpose. Hitting "this key" will alert your friends that you need shield repairs. Hitting "this other key" would indicate a target that needs its power drained or needs to be tackled. I won't bother looking through which keys are free currently.
So this is just a random thing I though up. I think it would be pretty nice to have an official fleet formation instead of just flying in unison with your friends. I think this could bring a lot to combat. Again, I have not heard anything about a party system at all. I know there is already a fleet menu on the AI screen but I think it was solely put there for the AI systems.