[Am I a necromancer?]
I just got into StarMade through a friend yesterday and ended up playing it till 4AM, I do agree, from the little experience I have, that earning money is currently too easy...
When I first started out I had my tiny little ship, went to nearby asteroids, mined a bit, sold what I had, and kept upgrading my ship step by step which was fun (until pirates came and camped spawn). I then watched the \"Episode Tutorials\" and noticed \"f*ck ores, just find a space station and you\'re a billionaire\"... so I did that and I am indeed a billionaire within a few minutes :\\
I think that Hull/Glass blocks etc shouldn\'t be able to be sold (but rather can be farmed to make production costs of own ships cheaper as you get them for free), and if they get sold, they should be worth much less. What this would do is give ores and mining some meaning again and allow for slower, more steady player advancement and enduring, challenging gameplay.
As for the \"Buy Ship, breakdown and sell\" as seen above, it IS possible now to pay ships in blocks rather than credits which can be enabled in the server settings. You can use your \"valuable\" credits on buying the blocks to buy the ship ... or you could farm for free materials from stations/other ships to buy it.
To finish off - I do think that the economy system is, at this moment, so easily exploitable that it takes all non-PVP challenge out of the game... :s