There are several discussions that have been floating around the internet about role play as a pirate vs griefing. This is an inheriting problem in space sims and it is time we had this discussion in Starmade. Griefers are different than pirates and it is important to make this distinction so that griefers cannot hide behind the screen of role play.
So lets define Pirates
So lets define Pirates
- Pirates don't attack without incentive.
- This is probably the biggest difference between a Griefer and a Pirate. Pirates will attack to steal your ship, your resources, or credits. They will not blow you up for the sake of just blowing someone up. They won't go after players just for the sake of destroying their ships or structures.
- Pirates don't engage in fair fights.
- Pirates don't pick fights on fair footing. The look to attack and profit. Pirates won't attack a well fortified position at great risk to themselves. They look for easier prey.
- Pirates rely on fear and ruthlessness.
- Pirates have to have a reputation of being a pirate. So if their prey resit they resort to violence, if their prey surrender to their demands they are left unharmed.