- Joined
- Dec 17, 2015
- Messages
- 57
- Reaction score
- 11
So with features such as the exchange/economy, Fleets, playability assets, and faction overhauls. We only seem to be missing one key detail.
Persistence in the universe we the players create, we will be able to keep diplomatic relations using the Global Factions idea that is on the trello. But, what of those hard earned ships and stations?
I want to mainly brainstorm about ways we can keep the world persistent on the servers we play without losing all the progress made dueto a forced wipe database sizes.
Idea 1: Create an Admin command to save all faction bases and resources with activity of a week or less.
Idea 2: Streamline database clean up to allow server up time to go well beyond 3-6 months.
Submit your ideas, but we need some persistence so this constant start up grind disappears.
Persistence in the universe we the players create, we will be able to keep diplomatic relations using the Global Factions idea that is on the trello. But, what of those hard earned ships and stations?
I want to mainly brainstorm about ways we can keep the world persistent on the servers we play without losing all the progress made dueto a forced wipe database sizes.
Idea 1: Create an Admin command to save all faction bases and resources with activity of a week or less.
Idea 2: Streamline database clean up to allow server up time to go well beyond 3-6 months.
Submit your ideas, but we need some persistence so this constant start up grind disappears.
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