Oriented cockpit freezes ship controls

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    Sep 13, 2013
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    So I've just recently started playing again and was really excited about all the new stuff that has bee added in the past few months… Especially the oriented cockpits, since those would - in theory - allow you to shoot downwards (ode sideways or even backwards…).

    But whenever I enter a cockpit that isn't oriented forward I lose control over my ship (it no longer reacts to directions from the keyboard, doesn't rotate towards the mouse and weapons don't get activated when leftclicking). This problem then persists even when leaving the cockpit and cycling through other ones. Only way to regain control of the ship is to exit and re-enter the core*. Also, the view of other cockpits/ the core seems off while this bug is active.

    I'm using the latest stable version (0.094731) on Linux 64bit and my Java is up-to date as well.



    *Actually, changing to build mode and back again seems to work as well. When doing so while in an oriented cockpit you get put back into the core automatically.

    EDIT: Apparently this also causes some "phantom cockpits" - when cycling, there are way more viewpoints than cockpits - and not a single one of them in the right orientation *sigh*
    EDIT: Turns out left click does work after all - I just wasn't able to see this because the camera faces somewhere other than the cockpits orientation, which is where the weapons correctly get fired off to…