Hello everyone! Agent-Orange has had a little war server running for the last little while and as I am one of the few of us with even a tiny (emphasis on tiny) bit of artistic tallent, I design many of our ships. Since we are getting a good deal of models out there and blowing each other up I figured I might as well share them with everyone.
One note, I generally don't use angled blocks as they are super annoying to replace after heavy combat and we generally try to do as much repairing and patching on our old and busted ships as we can. (also as much heavy combat as we can).
If you guys like what you see I can keep the thread updated.
'Grackle' Micro-Fighter
Role: Personal transport and light scout
Armament: Very Light
Crew: 1
Notes: The Grackle is built specifically to fit in to unexpanded internal docking bays, and because of this its usefulness as a combat ship is somewhat limited. That doesn't stop people from trying however and its miniscule size and high agility give them 'some' chance.
'Finch' Light Miner
Role: Salvaging and exploration ship
Armament: Light
Crew: 1-2
Notes: The Finch was the second ship designed on our server, the first was tragically destroyed by pirate npcs before we had any shield blocks. The big spinal mounted flashlight salvager is as annoying to use as you might think. (but we still love it) The last remaining Finch is now safely enshrined on a neutral museum planet.
'Sparrow' Heavy Fighter
Role: Main combat fighter
Armament: Moderate
Crew: 1-2
Notes: More or less our standard fighter. The ship pictured is the factory model before its pilot has stripped and replaced (or not) all of the angled blocks. Its small, agile and packs a good punch.
'Pug' Medium Miner
Role: Salvaging and transport
Armament: light
Crew: 1
Notes: Since we have a house rule of not using building blocks and ship cores to quickly mine, we actually need a few half decent miners to keep our hulls patched and continually build new and interesting ships to explode. The Pug was the first dedicated miner. Of the two built, only one remains. The other was lost in an unfortunate missle related incident. It's also misnamed, it should be a bird.
'Papillon' Heavy Miner
Role: Strip mining
Armament: moderate
Crew: 2
Notes: With bigger ships and structures being built by everyone we needed a new mining platform to sate our neverending lust for things with which to shoot each other with. While fully crewed the Papillon can, (and has on occasion) mine mid combat.
'Mutt' Weapons Platform
Role: Area defence
Armament: Heavy
Crew: 0 (I mean... you could man it i suppose)
Notes: With far flung outposts and maticulously crafted structures scattered across creation everyone needed a good static defence platform to deploy en masse to keep jerks in Grackles from wrecking up the place.
'Whippet' Light Frigate/Corvette
Role: Combat, transport and exploration
Armament: Heavy
Crew: 1-3
Notes: The ship pictured is actually a Whippet Mk II, the first was built with old style cubed engines/power. It is currently the biggest ship type that sees any combat with us. It packs a punch for its size, but its agility is somewhat lacking and without at least one escort, easy pickings for a group of heavy fighters.
'Orange Star Shipyards'
Role: Looking pretty.
Armament: moderate
Crew: Me
Notes: Its really not much more than an overglorified warehosue and docking bay. If you look closely you can see my Papillon prime docked and my next project in mid construction.