What do You think to make gamemode where there is only one naturally-generated shop at spawn-point.
IT should have some amount of money at beginning, let's say 100 000. And it will not have any income every 10 minutes.
Every player who will join, will come with starting money. So amount of money will increase proportionally to number of playing players. Due to that economy will be more balanced and crafting system will be more important. Also trading between players will be also more important.
Actually there is too many credits in servers. Because amount of them in server increasing so fast.
IT should have some amount of money at beginning, let's say 100 000. And it will not have any income every 10 minutes.
Every player who will join, will come with starting money. So amount of money will increase proportionally to number of playing players. Due to that economy will be more balanced and crafting system will be more important. Also trading between players will be also more important.
Actually there is too many credits in servers. Because amount of them in server increasing so fast.