- Joined
- Jul 21, 2013
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I have been designing some new ships based on star frontiers/traveller miniatures from the 80's. They have a distinctively chunky, busier exterior
Also I wished to showcase Kupu's new texture pack.
The first design is the Yankee Trader design
stats:
3 twin Armadillo Armaments turbolasers (each one has two 180 block antimatter cannons)
2 small shuttle bays (currently empty) no obstructions
2 1000 MJ Combined Arms forward-mounted lasers (antimatter cannons)
14 checkerboard mounted heavy mining lasers (50 blocks each) refitted Capellan mining ltd from it's RVA-121 class.
length: 100 meters
height: 18 meters (Without turrets)
width : 64 meters (Without turrets)
mass: 3000 metric tons displacement (30k blocks) fully coated in between 1 and 3 meters of hardened isotope armor and 1 to 2 meters of standard steel decking. Frame designed by Ectos Unlimited, assembled at Capellan testing yards.
Power systems: 4x GE Harbor 65 threaded fusion reactor strands, linked to GE Mogpower power storage, power storage: 23044 MJ, Recharge:832274 MJ
Engines: twin-mounted outboard Collapsium4(TM) Ion engines, 8300 kilotons thrust
Shields: RAV-18 kinetic/electric defractors, with superfiber superconducting coating, capable of dispersing 141000 MJ of kinetic/energy force. 4000 MJ regeneration, 2.0 recovery
The Yankee Trader is designed as a family workship, with spacious cargo/shuttlebays, advanced mining and refining onboard systems, and a fairly decent suite of ECM and lethal countermeasures to discourage most casual pirates. Due to it's design for heavy-yield asteroid fields, it has relatively thick armor for it's class, and the ha-6 self-repair seals are guaranteed to keep your family breathing in even the heaviest sub-c asteroid shower.
It is designed for expansion, possessing engine and power systems far in excess of it's actual needs. While the default ship is not designed for cloaking or jamming, the spacious subdecks have plenty of room and power couplings for installing emergency getaways.
vane-26 side-mounted heat dispursors mounted along it's throat will keep you and your colony cool and comfortable in even the most aggressive production environments, and ETR-667 afterburners, a standard feature of Collapsium-4 engines, will help you leave even snub fighters in your wake... a particularly dangerous wake, since each of the armadillo Turbolasers have full 360 degree firing arcs.
Get yours today, Now on sale at Crazy Truglublat's Ship Emporium and fine secondary ship retailers across the galaxy!
Also I wished to showcase Kupu's new texture pack.
The first design is the Yankee Trader design
stats:
3 twin Armadillo Armaments turbolasers (each one has two 180 block antimatter cannons)
2 small shuttle bays (currently empty) no obstructions
2 1000 MJ Combined Arms forward-mounted lasers (antimatter cannons)
14 checkerboard mounted heavy mining lasers (50 blocks each) refitted Capellan mining ltd from it's RVA-121 class.
length: 100 meters
height: 18 meters (Without turrets)
width : 64 meters (Without turrets)
mass: 3000 metric tons displacement (30k blocks) fully coated in between 1 and 3 meters of hardened isotope armor and 1 to 2 meters of standard steel decking. Frame designed by Ectos Unlimited, assembled at Capellan testing yards.
Power systems: 4x GE Harbor 65 threaded fusion reactor strands, linked to GE Mogpower power storage, power storage: 23044 MJ, Recharge:832274 MJ
Engines: twin-mounted outboard Collapsium4(TM) Ion engines, 8300 kilotons thrust
Shields: RAV-18 kinetic/electric defractors, with superfiber superconducting coating, capable of dispersing 141000 MJ of kinetic/energy force. 4000 MJ regeneration, 2.0 recovery
The Yankee Trader is designed as a family workship, with spacious cargo/shuttlebays, advanced mining and refining onboard systems, and a fairly decent suite of ECM and lethal countermeasures to discourage most casual pirates. Due to it's design for heavy-yield asteroid fields, it has relatively thick armor for it's class, and the ha-6 self-repair seals are guaranteed to keep your family breathing in even the heaviest sub-c asteroid shower.
It is designed for expansion, possessing engine and power systems far in excess of it's actual needs. While the default ship is not designed for cloaking or jamming, the spacious subdecks have plenty of room and power couplings for installing emergency getaways.
vane-26 side-mounted heat dispursors mounted along it's throat will keep you and your colony cool and comfortable in even the most aggressive production environments, and ETR-667 afterburners, a standard feature of Collapsium-4 engines, will help you leave even snub fighters in your wake... a particularly dangerous wake, since each of the armadillo Turbolasers have full 360 degree firing arcs.
Get yours today, Now on sale at Crazy Truglublat's Ship Emporium and fine secondary ship retailers across the galaxy!