- Joined
- Aug 30, 2013
- Messages
- 1,744
- Reaction score
- 323
Now before you pick up your torches and pickforks, I understand that the game is in alpha stage, and that certain things may be not perfect just yet. I also appreciate what the developers are doing with it, they are doing a good job and clearly care about the game and its growing fanbase.
But am I the only one who doesn't like the current crafting system? It seems like it was a step back. Old crafting ment you could get your stuff (for example a Yhole Nucleus = 1 Science bottle and 1 Yhole, simples) and put it in a factory on a planet somewhere. Now? I need 5000 of something to make 1 of something? Out of ORE?
It is hard enough getting over 50 Plexdoors from 1 shop without getting 5000, I don't even have that many hulls and I collect them. So I'm hoping the new recipe mechanic is going to be included with the old crafting, the new mec's point being to make the raw parts for the crafting.
Who is with me on this? And who wants me to just suck it up and deal with it? Inb4 everyone says the latter
But am I the only one who doesn't like the current crafting system? It seems like it was a step back. Old crafting ment you could get your stuff (for example a Yhole Nucleus = 1 Science bottle and 1 Yhole, simples) and put it in a factory on a planet somewhere. Now? I need 5000 of something to make 1 of something? Out of ORE?
It is hard enough getting over 50 Plexdoors from 1 shop without getting 5000, I don't even have that many hulls and I collect them. So I'm hoping the new recipe mechanic is going to be included with the old crafting, the new mec's point being to make the raw parts for the crafting.
Who is with me on this? And who wants me to just suck it up and deal with it? Inb4 everyone says the latter