Found some sun damage related bugs:
- Sun Damage can sometimes kill collision with a ship core
- Sun damage isn't damaging stations correctly based on their mass
- Sun damage causes waves to spawn from AI faction stations and the waves of ships think you caused the damage (EX: Shop next to sun takes damage from sun and thinks you shot it when you didn't and sends out waves, same thing with pirate stations)
- Damage scaling is a bit crazy at the moment so much so that a tiny ship can make it through a sun but a larger ship dies well before it makes it out of damage range.