- Joined
- Aug 4, 2013
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I'm sure most people on here know about the new dodecahedron planets. They're made up of pentagons on all sides and are like a bunch of solid platforms wedging up together to make the dodecahedron. those "faces" gave me this idea.
i was thinking that if one or more of the faces looses significant mass relative to the rest of the faces, the planet could "die" and the faces would drift apart and split at the seams into 12 large chunks, and expose a lava like core. the planet would also loose its ability to "support life" and lose its atmosphere. if blocks are placed on the faces to restore the minimum mass ratio, the planet will reform.
the planet could also be given a solid core, that has hit points, that when damaged enough, will also cause the planet to "die" like i described above. repair beams could be used on the core of the planet to pull it back togeather
this will give a new game play mechanic, and a reason to not completely ravage a planet for it's resources.
i was thinking that if one or more of the faces looses significant mass relative to the rest of the faces, the planet could "die" and the faces would drift apart and split at the seams into 12 large chunks, and expose a lava like core. the planet would also loose its ability to "support life" and lose its atmosphere. if blocks are placed on the faces to restore the minimum mass ratio, the planet will reform.
the planet could also be given a solid core, that has hit points, that when damaged enough, will also cause the planet to "die" like i described above. repair beams could be used on the core of the planet to pull it back togeather
this will give a new game play mechanic, and a reason to not completely ravage a planet for it's resources.