Basic circuits. (Black)
Crystal Circuit - 220
Crystal Circuit Wedge - 219
Charged Crystal Circuit - 253
Imbued Circuits (Tier 1 - Little detail, no light)
Bastyn (Green) - 223
Mattise (Red) - 226
Varat (Blue) - 229
Parsen (White) - 232
Hattel (Yellow) - 235
Sintyr (Orange) - 247
Rammet (Purple) - 250
Nocx (Black) - 254
Storage Nodes (Tier 2 - High Detail, no light)
Bastyn (Green) - 224
Mattise (Red) - 227
Varat (Blue) - 231
Parsen (White) - 233
Hattel (Yellow) - 236
Sintyr (Orange) - 248
Rammet (Purple) - 251
Nocx (Black) - 272
Active Processors (Tier 3 - High Detail, Light source, Animated)
Bastyn (Green) - 225
Mattise (Red) - 228
Varat (Blue) - 232
Parsen (White) - 234
Hattel (Yellow) - 237
Sintyr (Orange) - 249
Rammet (Purple) - 252
Nocx (Black) - 272273
Hope that helps.
You can find block ID's in the BlockTypes.properties file (open with rich text editor) in the director Starmade > Data > Config.
Alternatively (possibly easier), open the Block Editor. On the second launcher click the 'Modding' tab, then 'Block Editor'.
The numbers next to block entries are the ID's.
eg; PlexLight(55)
Edit; Added black / purple / orange ID's