Hi, Id like to just let everyone know about my server.
mindcrush.ddns.net:4242
Its a Oceanic server, and still needing upgrades as I learn just how intensive this game server can be.
The main reason i've made a server, Is because starmade seems to lack the "Game" of most games.
Design is cool, sharing, when your as good as half of you all is Epic, But ive personally found gameplay Lacking. I want to shoot people.....
Though i can on over servers, finding people for PvP.... Kinda hard.
So I thought... why is starmade so different than all the other games, and i concluded, Because you have total, unfetted freedom of direction.
My vision is to keep that freedom, but to make "funneled" travel as much of the game as i can.
My current method is by increasing sector size to 40km, reducing ship max speed, but building a long tedious warpgate network, somewhat like "Freelancer"
As the warpgates have a max size, I can "Shape" the ships (Also providing appropriate sized shipyards to encourage correctly sized ships)
Im hoping to find a way to disengage warpgates, but not sure if its possible, something like....
monitor shields
if Shields < 50%
Warpgate Offline
and very low regen, sure there will be greifers.... but oh well, with the old cap system, draining the gates would have been viable.
To me this system gives more options for gameplay, You can choose to be a pirate, and sit between a heavy used gate lane to attack unsuspecting travelers...
Restricting the "Shop Spawn" and making stations dedicated to specific production.
refineries for ore.
Im keen for any other suggestions. Or comments, or assistance.
But there it is, my server, my plans.
Oh, and this doesn't make super carriers unviable, it just means they cruise space, while smaller ships can navigate with a certain amount of haste.
Also due to warp gate limits, it limits ships weapons ect that can fit through the gate.
mindcrush.ddns.net:4242
Its a Oceanic server, and still needing upgrades as I learn just how intensive this game server can be.
The main reason i've made a server, Is because starmade seems to lack the "Game" of most games.
Design is cool, sharing, when your as good as half of you all is Epic, But ive personally found gameplay Lacking. I want to shoot people.....
Though i can on over servers, finding people for PvP.... Kinda hard.
So I thought... why is starmade so different than all the other games, and i concluded, Because you have total, unfetted freedom of direction.
My vision is to keep that freedom, but to make "funneled" travel as much of the game as i can.
My current method is by increasing sector size to 40km, reducing ship max speed, but building a long tedious warpgate network, somewhat like "Freelancer"
As the warpgates have a max size, I can "Shape" the ships (Also providing appropriate sized shipyards to encourage correctly sized ships)
Im hoping to find a way to disengage warpgates, but not sure if its possible, something like....
monitor shields
if Shields < 50%
Warpgate Offline
and very low regen, sure there will be greifers.... but oh well, with the old cap system, draining the gates would have been viable.
To me this system gives more options for gameplay, You can choose to be a pirate, and sit between a heavy used gate lane to attack unsuspecting travelers...
Restricting the "Shop Spawn" and making stations dedicated to specific production.
refineries for ore.
Im keen for any other suggestions. Or comments, or assistance.
But there it is, my server, my plans.
Oh, and this doesn't make super carriers unviable, it just means they cruise space, while smaller ships can navigate with a certain amount of haste.
Also due to warp gate limits, it limits ships weapons ect that can fit through the gate.