- Joined
- Aug 27, 2014
- Messages
- 116
- Reaction score
- 24
The details of the new faction system is not yet in place. However, the point system is, and I think its a bad mistake to base faction points largely on membership size for several reasons.
First, this encourages factions to recruit as many people as possible, no matter how unskilled or untrained. Its a body, its worth points. I have 10 dummies in my faction , you have 5 good players, I prosper more.
Secondly, this will encourage people to join the largest faction, which creates a feedback loop.
Thirdly (as pointed out in another thread by the K1own) it punishes any faction that has multiple members off of one IP. (I have this problem to a limited extent also).
I don't have a good answer. But I suggest something that is more directly related to production of the faction. Maybe you buy faction points with a combination of circuits and mesh? Say (just to toss out a number) 1000 of each for 1 FP? Maybe even have to produce some sort of factionpoint block, one that needs to be delivered to some location (even creating a nice scenario for raiding transports of enemy factions).
That way, there is no path to gaming the system, as there will be if its based on membership.
First, this encourages factions to recruit as many people as possible, no matter how unskilled or untrained. Its a body, its worth points. I have 10 dummies in my faction , you have 5 good players, I prosper more.
Secondly, this will encourage people to join the largest faction, which creates a feedback loop.
Thirdly (as pointed out in another thread by the K1own) it punishes any faction that has multiple members off of one IP. (I have this problem to a limited extent also).
I don't have a good answer. But I suggest something that is more directly related to production of the faction. Maybe you buy faction points with a combination of circuits and mesh? Say (just to toss out a number) 1000 of each for 1 FP? Maybe even have to produce some sort of factionpoint block, one that needs to be delivered to some location (even creating a nice scenario for raiding transports of enemy factions).
That way, there is no path to gaming the system, as there will be if its based on membership.