- Joined
- Jul 27, 2015
- Messages
- 186
- Reaction score
- 117
I have been playing around with creating Torpedoes.
The standard self propelled Topr requires the use of logic, push computers/modules.
The standard self guided Torp requires a bobby A.I. a weapon system, logic, and push effect.
Adding an option to the Bobby A.I. for Torpedo might be nice. The ability to use thrusters instead of push logic for movement and not having to add a weapon system to get the A.I. to aim at the target would also be nice.
For this (Selected Target) or (None) would be the best options as (Any) might have the Torp come back and attack the firing ship. (Which would be so Hilarious) Possibly have the warhead's linked to the AI or such.
While I am on this topic. Warheads should get stronger based on group size. Thus one warhead is weaker than two, and two is much weaker than 10, and so forth.
Thought?
The standard self propelled Topr requires the use of logic, push computers/modules.
The standard self guided Torp requires a bobby A.I. a weapon system, logic, and push effect.
Adding an option to the Bobby A.I. for Torpedo might be nice. The ability to use thrusters instead of push logic for movement and not having to add a weapon system to get the A.I. to aim at the target would also be nice.
For this (Selected Target) or (None) would be the best options as (Any) might have the Torp come back and attack the firing ship. (Which would be so Hilarious) Possibly have the warhead's linked to the AI or such.
While I am on this topic. Warheads should get stronger based on group size. Thus one warhead is weaker than two, and two is much weaker than 10, and so forth.
Thought?