- Joined
- Dec 5, 2015
- Messages
- 11
- Reaction score
- 6
-I have the turret base attached to a vertical turret axis on the side of the ship facing towards the front of the ship.
-I have the 4 separate turret cannons each attached to individual horizontal turret axis facing the front of the turret base.
The issue I'm having is that the cannons work (moving individually as intended and will shoot down enemies that get into their field of fire) but the turret base does not rotate as it should to give the cannons the full 360 degree angle of fire, it just sits there.
I have Docking enhancers on both the ship and the turret base (the system doesn't complain about not enough enhancers) so that doesn't appear to be the issue...
Both rotations work just fine when piloting each part myself. Is it just the AI that seems to be confused somehow?
The turret in question:
Cannon extended outward
-I have the 4 separate turret cannons each attached to individual horizontal turret axis facing the front of the turret base.
The issue I'm having is that the cannons work (moving individually as intended and will shoot down enemies that get into their field of fire) but the turret base does not rotate as it should to give the cannons the full 360 degree angle of fire, it just sits there.
I have Docking enhancers on both the ship and the turret base (the system doesn't complain about not enough enhancers) so that doesn't appear to be the issue...
Both rotations work just fine when piloting each part myself. Is it just the AI that seems to be confused somehow?
The turret in question:
Cannon extended outward