Move jump multi-charge under autocharge

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    or make it it's own thing.

    That way we can have short-range warpships that charge slow, but have a cache of jumps ready on hand, without wasting RC on faster charging
     
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    Sounds like a great idea! It does bring up the question of game balance, though.
     

    Valiant70

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    Interdiction should probably be a little easier to get as well.
     
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    Interdiction should probably be a little easier to get as well.
    Oh, definitely. As things are right now it's very difficult to get even a basic level of interdiction, meaning that it's restricted to support ships and not viable on combat ships. The interdiction tree should start at level 0, it'd still have enough room to dedicate a support ship to it but would also be viable for less specialized ships to at least have something.