As always, sorry if this is either a re-post or at the wrong place.
Also, please tell if I missed something official relevant to this.
I think that an official estimation/promise of the amount of time for which the current and the upcoming power systems will co-exist would remedy much of the current demotivation of the community.
The way I imagine most players' mindset is: "I have this idea of a cool potential project / this promising work-in-progress ship, but I don't want to start/continue knowing that it will be unusable in X months from now. I'll wait instead for the release/balancing of the new power system."
The "X" is the key. Not having a clue about the rough number is the problem, I believe. Some might choose to do some building if they would have an approximate date until which their creation would be perfectly usable.
Some might say it doesn't worth making something predestined to uselessness in eg. 5-6 months (if they don't refit it), while the same person might say it's worth making it if it still has perhaps a full year of life.
Maybe the dev team should make a promise, something like "We'll remove the old system only after a full year after the release of the 2.0 prototype". Again, please tell if this promise already happened somewhere
Also, please tell if I missed something official relevant to this.
I think that an official estimation/promise of the amount of time for which the current and the upcoming power systems will co-exist would remedy much of the current demotivation of the community.
The way I imagine most players' mindset is: "I have this idea of a cool potential project / this promising work-in-progress ship, but I don't want to start/continue knowing that it will be unusable in X months from now. I'll wait instead for the release/balancing of the new power system."
The "X" is the key. Not having a clue about the rough number is the problem, I believe. Some might choose to do some building if they would have an approximate date until which their creation would be perfectly usable.
Some might say it doesn't worth making something predestined to uselessness in eg. 5-6 months (if they don't refit it), while the same person might say it's worth making it if it still has perhaps a full year of life.
Maybe the dev team should make a promise, something like "We'll remove the old system only after a full year after the release of the 2.0 prototype". Again, please tell if this promise already happened somewhere
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